Quantities bill blender script
creates a quantities
bill from the selected objects. It separates the objects by material,
then computes for each object either the volume, the total area or the
total length and creates a new text in the text editor, formatted in
CSV format, which you can save and open with any spreadsheet
For this script to be efficient, you need to be very careful when
modelling, build proper meshes, according to the rules described in the
script. It is a bit tedious but it is the right way to work with
Blender. This is mostly made for small architecture projects, where you
have linear elements, areas and volumes, to obtain a base to make a
quick costs estimation.
Be sure to apply transformations to objects before running the script...
This script has been updated by people on blenderartists.org
so you'd better go there
to grab a newer version...