YORIK’S COFFEE CORNER

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in categories  blender  3d  works  animations  permalink:  253   posted on 15.04.2013 22:33
From Yorik

Casa Lagoa do Banana


This is an animation we made for a project by Espaço Projetos. See also still images and the storyboard. All was made with blender and rendered with the internal engine...


in categories  blender  3d  works  permalink:  252   posted on 15.04.2013 22:20
From Yorik

Images Lagoa da Banana


These are still images from an animation we did recently for a project by Espaço Projetos

















Also check the storyboard here...

in categories  blender  3d  sketches  permalink:  251   posted on 15.04.2013 22:09
From Yorik

Storyboards always


I realized how important storyboard were when I saw David Revoy's amazing work on the Tears of Steel movie. Until then I hadn't realized this was something actually doable, draw the whole movie before doing the 3D. I discovered it is not only perfectly doable, but also incredibly useful.

This is the storyboard we did for a recent work. If you do animations, always do a storyboard before, no matter how good your drawing skills are. The time you'll save later and the understanding between you and your client will raise tremendously. It also serve you as a guide throughout the job, when you were able to build a scene that produces the corresponding image from the storyboard, you can mark it as done, and you have a clear view of your progress.

Also try to do bring most of the discussions at storyboard time, and you'll have very little to change to the scenes structure later on.

This is the complete storyboard:



And this is the content of our "final images" folder. Some sequences changed after the storyboard, but the general shape of the animation stayed the same.



See bigger images here.

in categories  3d  works  blender  animations  permalink:  214   posted on 18.02.2013 15:54
From Yorik

Loja Maresia


This is a short animation we recently did for a shop designed by Espaço Projetos. All modeled and rendered with blender (internal renderer).



And a couple of still images extracted from it:








in categories  3d  works  blender  permalink:  213   posted on 18.02.2013 15:43
From Yorik

Boats animation


This is a short glimpse at an animation we did recently. Unfortunately I cannot reveal more because we are bound by one of those NDAs, but suffices to say it is about sea and boats, and I did a whole storyboard by hand before animating, which was a tremendously enlightening exercise, since, while it only cost us a small amount of time, it allowed us to gain very much control over the whole process, including the discussion with the client (everything is "decided" before the real work begins), and the animation itself. We never really thought much about film sequencing before (archviz walkthroughs being very "straightforward"), and this allowed us to really plan and think about scenes beforehand.

In short, if you work with animations, never do it without a storyboard...




in categories  works  3d  blender  permalink:  190   posted on 11.12.2012 16:04
From Yorik

Shopping mall images



A couple of images (blender internal renderer) of a shoppjng mall. Project by Renato Bianconi.








in categories  blender  sketches  works  3d  permalink:  186   posted on 05.12.2012 16:29
From Yorik

cycles + hand renders



More of those images made in gimp on top of a cycles render... Project by Adriana Furst. The last one is a garden design made 100% in gimp. Why use autocad anymore?






in categories  works  blender  sketches  3d  permalink:  139   posted on 01.08.2012 15:59
From Yorik

cycles + hand drawings


Two new images made with cycles (+ hand finish in gimp) for a project by Adriana Furst...




in categories  works  3d  sketches  permalink:  83   posted on 18.05.2012 16:19
From Yorik

Hand rendering, and cycles test


A hand rendering I did for a house by Adriana Furst. Below is also a little test with the cycles renderer. Doing exterior lighting with cycles is a bit tricky, but it can surely give amazing results, I need to try more...




in categories  works  detail  3d  projects  permalink:  28   posted on 09.03.2012 16:44
From Yorik

Factory design


A proposal for a factory we recently did with arch Mário Francisco. The project is now on the rails and we're doing the execution documents. More to come...

















More detalis and execution drawings here.

in categories  3d  permalink:  19   posted on 29.01.2012 18:32
From Yorik

Gusteau's kitchen


This scene from Pixar's Ratatouille animation leaked on cgtalk the other day (several formats available, including blender), for your lighing experiments pleasure. This was done with blender internal renderer...


in categories  3d  works  permalink:  3   posted on 07.01.2012 17:31
From Yorik

House renderings



A couple of images for a house projected by our friend Daniela Walty...












in categories  works  projects  architecture  3d  permalink:  159   posted on 06.11.2011 19:13
From Yorik

Costa do Ipê Parque Shopping




This is the first part of our project for an open-air shopping mall in the city of Marilia, in the interior of São Paulo state, Brazil. The localization of the project is outside of the central commercial area of the city, in a fast-growing residencial area. The clients, being designers themselves, approached us with an already very developed idea of what they needed and wanted, and cleaver views on the project development and viabilization.



Explaining the project is actually very simple, it has shops on the ground floor, with an "entrance" open court designed to host bars and restaurants that can stay open late, and an upper floor with has a big deck with restaurants, and offices which are not accessible to the public, so you must pass through a recepcion to access them. A centtral "circulation hub" connects everything with a ramp and a possible elevator.



We almost immediately settled on a dynamic, open solution, that tried to be the contrary of a classical shopping mall: instead of surrounding a circulation area with a box made of shops, we tried to make people surround the shops, allowing them to "occupy" the place. As a result, a very wide variety of "places" emerged from the project, each one with a different quality. You have small, intimate spaces, bigger open gardens, little corners between 2 courts, coffee-breaks in the middle of your shopping parcours, roof terraces, decks, bridges, etc. All made to be public or semi-public, all easy to be "owned" by the public.
Another quality that rose from the exploded configuration is the very dynamic character of the project and its many anchors to the surroundings. It has many entrances, many connections, and, although the spatial organization might seem cahotic, very fluid circulation paths.



The buildings themselves are very simple by intent. We are trying to keep the general budget as low and under control as possible, to be able to spend money on specific items, such as the metallic parts or the vegetation, and because we and the clients all have a same desire to prove that we can do quality spaces with a low budget. We also tried to make the project leave the smallest possible footprint on its environment.

The project also tries to be very flexible. The proportion of offices and shops is not fixed and will depend on the investors, so any section of offices can be converted into shops or vice-versa without any further project modification, and the shops and office can have about any size, all the closing elements being modular.

Architects: uncreated.net Client: Zeus ltda















See also:

in categories  works  3d  animations  permalink:  161   posted on 06.11.2011 19:10
From Yorik
o video do nosso projeto para o Costa do Ipê Parque shopping.


in categories  works  3d  permalink:  160   posted on 06.11.2011 19:05
From Yorik
Algumas imagens do projeto acima...




























in categories  works  animations  3d  permalink:  152   posted on 12.10.2011 21:12
From Yorik

Existing shopping animation


This is another animation we did to show the first phase of an extension project. The main building exists, and was modelled from photos. All made, modeled, rendered, composited and edited in blender.


in categories  works  3d  animations  permalink:  151   posted on 27.09.2011 21:09
From Yorik

Hotel animation


This is the animation the previous images were taken from. Project by Coltro Ferrari Arquitetura. Enjoy!


in categories  works  3d  permalink:  150   posted on 27.09.2011 15:51
From Yorik

Hotel renderings


A couple of renders for a hotel project. 100% blender internal... The full animation is available here. Project by Coltro Ferrari Arquitetura.














in categories  3d  projects  permalink:  114   posted on 09.07.2011 16:32
From Yorik
A little preview of what we are working on at the moment...


in categories  projects  architecture  3d  works  permalink:  105   posted on 29.06.2011 15:14
From Yorik

51




This is a project we recently made with Sander and Angelica for the factory of cachaça 51, the largest and probably the most famous cachaça manufacturer worldwide. They are currently spread over several buildings in town and wanted a new building that would gather all administrative functions in one place, close to the main factory facilicy.

The main idea is to create a dialog with the existing reservoirs on the factory site. Those reservoirs contain the different ingredients used to make cachaça and other byproducts. They are a very important mark in the landscape, and have even become a touristic attraction in the city.

We also proposed a building that is symbolically strongly bound to the 51 brand. The number 51 appears everywhere in the project. The building is made of 6 blocks of 3 floors, connected by bridges inside a central atrium. The construction system is simple, the "cubes" can be made with a wide range of techniques, from steelframe to classical concrete structure, and the atrium has very small spans.

The central atrium connects everything in the building, and is the main space that visitors discover when they enter the facility. It has an interior garden, a "street bar", a museum, and all the bridges used to transit from a block to another. The functions inside the building are spread from the most public, right next to the entrance, to the most private, up the third floor.

On the terrain, behind the building, are also a new parking lot and a garden, and a pedestrian path that connects the administrative building to the factory.

























The .blend file is available here.

in categories  works  3d  permalink:  62   posted on 04.04.2011 23:36
From Yorik

Half-a-day work on a shopping mall

These images (project by HVC Arquitetura were made in half-a-day, on top of a sketchup model of the building. All the "sauce" was added directly in blender. I also tried some normal mapping on the google earth imagery, but it is a very weak paliative to the lack of real environment modeling...






in categories  3d  opensource  blender  permalink:  41   posted on 23.02.2011 2:34
From Yorik
The nodes setup used for the interior scenes of the video below. I took the idea of colouring with a ramp from a recent artwork video from overgrowth...



To compare with, here is how this image was before applying the composite:


in categories  works  animations  3d  permalink:  40   posted on 23.02.2011 2:31
From Yorik

One more shopping mall animation


We just finished this one, all made in blender. The interior lighting this time was made only with ambient occlusion. No lights at all, except a sunlight to show the sun rays through the windows. Then, this nodes setup was applied to enhance the colouring. The architecture project is by HVC Arquitetura. Enjoy!



Still images available below...

in categories  3d  works  permalink:  39   posted on 23.02.2011 2:21
From Yorik
And here are a couple of still images extracted from the above animation...
















in categories  works  3d  permalink:  32   posted on 16.02.2011 13:12
From Yorik

Floor plan renderings


A couple of rendered floor plans for an older project we've been doing images for... Usually those plans are rendered with an orthographic camera, but here the client asked specifically for the perspective effect, and we found it so nice that we applied it to the site view too...






in categories  works  blender  3d  permalink:  261   posted on 03.12.2010 2:58
From Yorik
Two renderings of a project by Luc Nelles in Belgium...




in categories  architecture  projects  3d  permalink:  188   posted on 18.11.2010 19:49
From Yorik

Interlagos project - our proposal

We recently made an animation for a project in Interlagos. The project was made together with other architects, and it turned out quite different than our first idea, but neverthless some of the concepts went through until the final form. Here goes our own proposal, with the first sketches and a model.

The main idea was to build something light but high. Light because it has to be on top of an existing structure and the anchor points must be spread where it can, sometimes on the existing elements sometimes not, and also because all the project needs to achieve is shading and rain protection, high because it must serve as a beacon, clearly indicating the circuit's entrance point to who comes by train, bus, car, foot or even helicopter, and also because we want to be able to see under it, from the seats and paddocks spread along the circuit.

The new structure itself is obviously still very sketchy in these images, but the main idea is to use the three staircases as big columns, making large arms on top of them, that support the main part of the weight. The rest spreads over thin columns, that fall where they can on the existing building.















And here goes a 3D model view. The file is a bit incomplete due to the changes of directions the project took later but it can still give you an idea:


Use left and right keyboard arrows to rotate. You need to install the burster plugin to view this

in categories  3d  works  animations  permalink:  187   posted on 18.11.2010 15:47
From Yorik

Interlagos animation

This is an animation we did recently for a project proposal made with HVC Arquitetura for the Interlagos formula 1 circuit in Brazil. Everything was made from scratch in Blender. Below I put a couple of intermediary images which are not all in the final version but that I found nice.



























The first proposal we made for this project can be found here.

in categories  works  3d  permalink:  162   posted on 14.10.2010 20:11
From Yorik

3D Images of the latest animation


Here are a couple of still images from our latest animation. These have the correct light setup that should have been used there...












in categories  works  3d  animations  permalink:  161   posted on 14.10.2010 19:59
From Yorik

Shopping mall animation



This is a new animation we just finished for a shopping mall in Brazil. The project is by HVC Arquitetura. 3 weeks work, I tried to better the editing a bit, but I really need to work more on the storyboard before beginning... The lighting is not so cool but the client made us change the whole setup the day before the rendering (I want the white really white, I'm sure you heard that already)... Renderflow has been a big help, it reduced our rendering time to 2 days, comparing to the each time larger amount of time respower needs nowadays it's a very big change. Enjoy!
Still images available here.

in categories  works  3d  permalink:  154   posted on 27.09.2010 14:21
From Yorik
2 images of a house designed by Claudia Bassichetto and others for the NGO India2Care of our friend Alexandre.




in categories  works  3d  permalink:  153   posted on 27.09.2010 14:16
From Yorik
A rendering of a house designed by our friends at Angelo & Zechetti...


in categories  works  3d  permalink:  129   posted on 26.08.2010 14:08
From Yorik

Multiuse complex renderings















Project by ArquiteturaMix.

in categories  works  3d  permalink:  108   posted on 20.07.2010 3:38
From Yorik
3 new renderings of a shopping mall






in categories  works  3d  opensource  blender  permalink:  89   posted on 18.06.2010 15:07
From Yorik

World cup stadiums in the blender game engine

This is a job we've recently made with Chico Ortiz for an exhibition currently running at the SESC Pompéia in São Paulo, until 30th of June.

The idea was to show a couple of stadiums interactively, so you can see their shape and surroundings, then enter them and experiment how it feels to play football there... Maíra and me made the modeling, while Chico made the game logic, python scripting, the menus and all the game system. Everything runs in the blender game engine, and is displayed in 2 consoles in the expo (on first floor, next to the spiral stair):











Here is a video of the in-game feel...

And last but not least, here are the files! Here are the 4 stadiums (74Mb zip file). In short we'll put the complete game files...

in categories  architecture  3d  works  permalink:  87   posted on 13.06.2010 16:06
From Yorik
Open Mall shopping project

Here are a couple of renderings of a project we recently made. This time, we not only made the 3D but the whole architecture project!





















In a next post I'll show the project composition phase and post the 3D file...

in categories  3d  works  permalink:  76   posted on 27.05.2010 3:38
From Yorik
a quick image we did for a school extension proposal:


in categories  works  3d  permalink:  57   posted on 23.04.2010 23:03
From Yorik
More images of a recent 3D work. Project by HVC arquitetura














in categories  works  3d  permalink:  47   posted on 06.04.2010 1:08
From Yorik
Renderings of a house in the nowhere. Project by Ferraz & Santa Cruz arquitetos










in categories  works  3d  permalink:  46   posted on 06.04.2010 1:04
From Yorik
Couple of quick renderings.






in categories  opensource  3d  blender  permalink:  23   posted on 03.02.2010 22:54
From Yorik

Switching to blender 2.5



The new blender version 2.50 is now in sufficient good shape to be fully customized, and to me that was a very important point. So I swapped my main work version to the new one. Of course, since several functions are still not there (and specially almost all the python scripts), it's good to keep a 2.49 version around for a couple of months.

I had a bit of trouble understanding how to change the default theme (You must go into the outliner, set it to display the user preferences, then navigate to the theme and replace the theme name "Blender" by another name, which will create a new - editable - theme.

Other small thing was the middle mouse button that rotates the view instead of panning. Same thing here, you must export the default keymap, then change its name and reimport it, in order to create an editable keymap. Then, swap the view2d.pan and view3d.rotate values.

I still cannot seem to export my new theme, but as soon as it works I'll post it around here...

in categories  works  3d  animations  permalink:  11   posted on 17.01.2010 23:00
From Yorik
Mountain office park animation

Our latest blender work. Enjoy! Project by HVC arquitetura


















in categories  works  3d  animations  permalink:  307   posted on 08.12.2009 24:05
From Yorik

Multi-events complex animation


This is one of our latest animation. Enjoy watching!




















in categories  opensource  3d  linux  permalink:  300   posted on 28.11.2009 1:45
From Yorik
Moonshake fluxbox theme



This is a new fluxbox theme I just made. In the archive, there is also the .blend file I made for the background. Download it from here: http://yorikvanhavre.deviantart.com/art/moonshake-fluxbox-theme-145162287

Enjoy!

in categories  3d  permalink:  281   posted on 15.11.2009 2:18
From Yorik
Another weekend divagation...


in categories  works  3d  animations  permalink:  279   posted on 07.11.2009 21:00
From Yorik
Golf Club animation

Here is an animation we just finished. I'm not very happy of the google earth intro, but alas...
As always, it's 100% blender. Enjoy!












in categories  works  3d  permalink:  275   posted on 03.11.2009 13:15
From Yorik
Renderings of a house project










in categories  works  3d  permalink:  185   posted on 18.08.2009 11:40
From Yorik
Photo-integrations...








in categories  works  3d  permalink:  149   posted on 15.07.2009 10:36
From Yorik
3D images of an open mall






in categories  works  3d  permalink:  146   posted on 08.07.2009 13:00
From Yorik
3D images for a police station project







project by Luc Nelles

in categories  works  3d  permalink:  104   posted on 14.05.2009 9:29
From Yorik
A couple of still images from the latest animation we did:










in categories  works  3d  permalink:  100   posted on 11.05.2009 18:10
From Yorik
Two quick renderings for a shopping mall




in categories  works  3d  permalink:  99   posted on 11.05.2009 18:04
From Yorik
A "real" virtual 3D environment we just made. The biggest image is 28mx5m! The largest rendering I've ever done...



in categories  works  3d  permalink:  42   posted on 07.03.2009 22:58
From Yorik
more recent 3D images






in categories  3d  permalink:  25   posted on 03.12.2008 15:30
From Yorik