in categories  blender  3d  works  animations  permalink:  253   posted on 15.04.2013 22:33
From Yorik

Casa Lagoa do Banana


This is an animation we made for a project by Espaço Projetos. See also still images and the storyboard. All was made with blender and rendered with the internal engine...


in categories  blender  3d  works  permalink:  252   posted on 15.04.2013 22:20
From Yorik

Images Lagoa da Banana


These are still images from an animation we did recently for a project by Espaço Projetos

















Also check the storyboard here...

in categories  works  architecture  projects  detail  permalink:  215   posted on 18.02.2013 16:37
From Yorik

Costa do Ipê base project





We finally finished the intermediary part of the Costa do Ipê project, which is used to submit the project to authorities for approval, and will also be used by other designers involved in the project to do their work. All the work was done by a 3-person team (myself, Maíra and our friend Dani, and I am pleased to say a good 60% of it was done on linux platforms. The software used (surely some will ask ) was mainly Blender, FreeCAD and Draftsight.

We are very happy with the result, it represented a lot of work, and is going very much in the direction we wished, thanks principally to the excellent relationship and mutual understanding we have with the owners and masterminds of the project, Sílvia and Marc. The project itself is getting more and more stripped down to its bare function of "life support", which reduces the overall cost (no expensive material, no unnecessary elements) and widens the possibilities of adaptation and evolution (all the vegetation design and the "shading plan" has been left for posterior phases and those are now totally independent of the building structure).

All the project is thought as a low-impact intervention, at economical, social, environmental and urban levels. It relies a lot on pedestrian and public transport transit, offers a large public space, has reduced physical footprint on the terrain, is planned to have a very low energy consumption, reuse most of its water, and to evolve and adapt itself to whatever the socioeconomic situation will require in the next decades... But best of all, and this was thought right from the start by Sílvia and Marc, it is a public space first, before being a shopping mall... There is little doubt that it will be quite successful given the current local socioeconomic situation, but the priorities are in the inverse order as you usually see in similar projects, and it is really thrilling to see happening what might be a completely new way to think and do such projects...













3D images and a video of the projects are available, as well as more information about the design itself.

in categories  3d  works  blender  animations  permalink:  214   posted on 18.02.2013 15:54
From Yorik

Loja Maresia


This is a short animation we recently did for a shop designed by Espaço Projetos. All modeled and rendered with blender (internal renderer).



And a couple of still images extracted from it:








in categories  3d  works  blender  permalink:  213   posted on 18.02.2013 15:43
From Yorik

Boats animation


This is a short glimpse at an animation we did recently. Unfortunately I cannot reveal more because we are bound by one of those NDAs, but suffices to say it is about sea and boats, and I did a whole storyboard by hand before animating, which was a tremendously enlightening exercise, since, while it only cost us a small amount of time, it allowed us to gain very much control over the whole process, including the discussion with the client (everything is "decided" before the real work begins), and the animation itself. We never really thought much about film sequencing before (archviz walkthroughs being very "straightforward"), and this allowed us to really plan and think about scenes beforehand.

In short, if you work with animations, never do it without a storyboard...