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Hi yorik
Hi yorik I am amateur interested in the history and the immitation of citadels and old castles built in stone and brick And as I want models with details cornices, bow, pilaster, ceiling, etc. I try to write a macro for freecad For this I find a program written in python to blender: Add_mesh_masonry.py written by Paul Spooner Can you help me to make it compatible with freecad especially with the architecture workshop of freecad
Thank you in advance and here is the code:
#
add_mesh_masonry.py (c) 2007 - 'til now; Paul Spooner (Dudecon)
snipped (...) #
optimize for speed. Make it run faster?
Grout model... yeah.
consider removing wedge crit for small "c" and "cl" values
wrap around for openings on radial stonework?
auto-clip wall edge to SMALL for radial and domes.
unregister doesn't release all references.
repeat for opening doesn't distribute evenly when radialized - see
wrap around
note above.
if opening width == indent*2 the edge blocks fail (row of blocks
cross opening).
if openings overlap fills inverse with blocks.
Negative grout width creates a pair of phantom blocks, seperated by
grout
width, inside the edges.
I was going to add an "inner/outer" toggle for steps and shelves
but user can just rotate 180
though you can't set shelf and steps on opposite sides of wall...
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