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YORIK’S COFFEE CORNER

This is our little café littéraire, a place dedicated to fine humour, delicate literary debate, talks of the finest quality, and plain gross stupid jokes. Aside from that, I also intend to put here interesting news from time to time. Be welcome and feel at home. Have a coffee and drop us a line or two. All languages are highly welcome, especially the most exotic ones (nederlands, bij voorbeeld...).

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MaíraSantiGrégoireChicoEonAllanDalaiSérgio AmadeuCiceroMarianneMarielKazade

My last 5 tweets:
yorikvanhavre: @tcolar I'm not sure... try the oldest you can find, and see what dependencies are missing... Maybe its workable • yorikvanhavre: @umcarroamenos vc já viu este video? http://www.archdaily.com/69212/learning-from-copenhagen • yorikvanhavre: #gimp new one-window UI is totally cool! • yorikvanhavre: No #inventário Risotinho rápido: A foto tá de baixa qualidade, mas o risoto, humm!Você sozinho em casa, chove lá f... http://bit.ly/bAgDAB • yorikvanhavre: There is actually an orc called Yorik in #gothic3 !!! •


Already 107 messages in this blog, showing only last 20. Click here to show the last 50 or here to show all, or browse by tag: opensource - photo - works - 3d - animations - inthepress - architecture - projects - sketches - or search the 2009, 2008, 2007 or 2006 archives.

First and foremost, your name:

And your message:

To publish it, just press this ...

permalink:  116   posted on 29.07.2010 15:46
From Randy Bell
I never thought to use FreeCAD in my workflow like this before. Thanks for the tips.


permalink:  115   posted on 29.07.2010 14:51
From Yorik
Glad you liked!


permalink:  114   posted on 29.07.2010 8:30
From bruno
Hey Yorik

Very cool tutorial on: yorik.uncreated.net/tutorials/treemaking.html
Now I can create trees for usage in Blender xD


in categories  works  sketches  permalink:  113   posted on 27.07.2010 20:45
From Yorik


Project by Adriana Furst.


permalink:  112   posted on 27.07.2010 12:17
From Yorik
Hi Cloo,
Well, there were a couple of attempts already... For example this one: http://www.openarchitect.org/
But on any modern distribution most of the good tools are one click away to install, so there is not really a big need for a specific distribution I think. Besides, seeing the tremendous efforts needed to make a new distribution, I think the linux architecture community would be (at the moment, at least) better served with efforts aimed at bettering architecture-specific tools (CAD, BIM, etc...) or, as you well said, share workflow knowledge. That, yes, would be pretty interesting...

Gathering a community is not very easy, someone needs to have much energy dedicated to that. If you are willing to start something, though, I believe "linux architects" would form quite a big group...


permalink:  110   posted on 27.07.2010 7:52
From cloo
hi yorik,
don`t you think it`s about time to package a special linux distro for architects?
Not just for a „convenient collection of tools“, but for building a community and sharing workflow knowledge.
I`m no geek, but if a team gathers, I could do documenting/communitycare.


in categories  works  sketches  permalink:  109   posted on 21.07.2010 16:59
From Yorik
3 hand-drawn images of a shopping mall project







in categories  works  3d  permalink:  108   posted on 20.07.2010 3:38
From Yorik
3 new renderings of a shopping mall







in categories  sketches  permalink:  107   posted on 20.07.2010 3:14
From Yorik
Another cgtalk daily sketch, called "alien landscape". Not very sure what I tried to do, but here it is:



in categories  sketches  permalink:  106   posted on 15.07.2010 24:22
From Yorik
My latest dailysketch at cgtalk...



permalink:  103   posted on 05.07.2010 14:09
From
I wish it was also faster..


permalink:  102   posted on 02.07.2010 15:04
From Yorik
Ola Gabriel,
Lo que debe hacer es:
1) Tu placa gráfica debe soportar openGL 2.0 (porque todo es hecho con GLSL)
2) En Blender 2.49: En el menu "Game", active "Blender GLSL Materials" y todas las opciones en "GLSL Material settings"
3) En Blender 2.50, escoja "Blender Game" como render engine (Menu arriba). Las mismas opciones están en el panel "Render" del panel lateral.
4) Después, solamente necesita colocar la vista 3D en modo "textured" y todos los materiales aparecen, y las luces "spot" hacen sombra cuando están en "buffer shadow". Las normales de los objectos deben estar para fuera (como en sketchup)


permalink:  101   posted on 02.07.2010 14:53
From Yorik
Hey Uriel,
It's really NOT easy to find You must do like this:

1) Switch the outliner to show preferences
2) In Themes, expand the Default theme, and change its name. This will immediately add a new Default theme
3) The theme with your new name is now editable...
4) Then it works as usual, you can change the colors.

Cheers
Y


permalink:  100   posted on 02.07.2010 14:49
From Yorik
Hi Ejnar,
Thanks!
There were already several attempts at doing a CAD plugin for Blender like ProCAD , and there is now Migius's new attempt called CADTools here: http://www.cad4arch.com/cadtools/ which looks super interesting...


permalink:  99   posted on 02.07.2010 14:40
From Gabriel
Nunca trabajé en Blender viendo las texturas ¿podrías indicar algún tutorial donde indique como proceder? Gracias.


permalink:  98   posted on 02.07.2010 11:44
From Ejnaren
Hey Yorik.
Nice work on the freeCAD project.
It really has some potential and I like the possibility for a good 3d cad in the floss environment (especially from a guy with a little humor)...
Good luck with it. I will check in sporadically...
Cheers Ejnar...

Ps. You might know... wasnt ther suppose to be a blender cad plugin thing...?
or maybe thats on hold with the 2.5 / bmesh plans going on...?


permalink:  97   posted on 02.07.2010 8:21
From uriel
looks very nice on 2.5, but, can you say that you can have themes ? how ?
best regards
uriel


in categories  opensource  permalink:  96   posted on 01.07.2010 22:39
From Yorik
Working with blender looks cooler than sketchup

One image is worth thousand words





permalink:  95   posted on 23.06.2010 13:42
From Virgilio
Cara! Muito bom mesmo!
Parabéns!


permalink:  94   posted on 20.06.2010 14:27
From Yorik
Hi Eric, thanks for the crits! You are right, this one was made a bit too quickly, lots of details lack polishing. About the one big fly-through, I totally agree... In this case the client wanted it that way, but probably I should train editing better so I can convince them