Categories:
-
3d 96 articles
-
animations 16 articles
-
architecture 47 articles
-
blender 98 articles
-
bédé 19 articles
-
techdrawing 24 articles
-
freecad 189 articles
-
gaming 1 articles
-
idsampa 8 articles
-
inthepress 8 articles
-
linux 57 articles
-
music 1 articles
-
nativeifc 30 articles
-
opensource 266 articles
-
orange 4 articles
-
photo 16 articles
-
projects 35 articles
-
receitas 176 articles
-
saopaulo 18 articles
-
sketches 163 articles
-
talks 25 articles
-
techdrawing 24 articles
-
textes 7 articles
-
trilhas 3 articles
-
urbanoids 1 articles
-
video 47 articles
-
webdesign 7 articles
-
works 151 articles
Archives:
-
2007 22 articles
-
2008 32 articles
-
2009 66 articles
-
2010 74 articles
-
2011 74 articles
-
2012 47 articles
-
2013 31 articles
-
2014 38 articles
-
2015 28 articles
-
2016 36 articles
-
2017 41 articles
-
2018 46 articles
-
2019 59 articles
-
2020 18 articles
-
2021 20 articles
-
2022 7 articles
-
2023 25 articles
-
2024 14 articles
Hi Xotik,
Hi Xotik, Thanks for the hint, I just corrected the link. Yes, you can use 3D cad files in blender... The thing is, you will need to find the best way to import them, depending on the data inside the 3d file. If they are simple polyline contours, just save them as a DXF file and import them in blender. If it is something else (3d solids? point clouds?) you might need to follow another path (convert them to something else in another program, etc...). Probably you will need to test a bit to see what works best for you. But at the end, you should definitely be able to use them easily.
Read next:
hi there,:
hi there,