Categories:
-
3d 96 articles
-
animations 16 articles
-
architecture 47 articles
-
blender 98 articles
-
bédé 19 articles
-
techdrawing 24 articles
-
freecad 174 articles
-
gaming 1 articles
-
idsampa 8 articles
-
inthepress 8 articles
-
linux 57 articles
-
music 1 articles
-
nativeifc 15 articles
-
opensource 252 articles
-
orange 4 articles
-
photo 16 articles
-
projects 35 articles
-
receitas 176 articles
-
saopaulo 18 articles
-
sketches 162 articles
-
talks 25 articles
-
techdrawing 24 articles
-
textes 7 articles
-
trilhas 3 articles
-
urbanoids 1 articles
-
video 47 articles
-
webdesign 7 articles
-
works 151 articles
Archives:
How to import google earth terrain data into blender
Quite easy, actually. You need google earth, sketchup (free edition), python and blender installed.
- Open google earth and zoom to where you want to import. You might need to zoom closer than you want, because sketchup has an altitude limit. In that case, do several parts
- Open sketchup, and press "get current view" button
- After import, press the "toggle terrain" button
- Right-click the terrain, Unlock, then Explode
- Export as a kmz model
- Save a color image from the same view in google earth (Ctrl+Alt+S)
- Rename the saved .kmz file extension to .zip
- Unzip it
- There will be a "models" folder with a .dae file inside. Open that file with blender's Collada 1.4 import script
- Select everything and scale by 0.00001 (more or less)
- Unparent everything (Alt+P)
- Change the black and white texture by the image you just saved from google earth
Read next:
An unfortunately not approved design for Paulo Teixeira's website:
An unfortunately not approved design for Paulo Teixeira's website:
An unfortunately not approved design for Paulo Teixeira's website:
An unfortunately not approved design for Paulo Teixeira's website: