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Hi Justas,
Commenting post 220: Hi Justas, Great! You can count on me to help advertising the kickstarter campaign. Such efforts are badly needed I think. As for focusing on Blender, even if Blender is also my platform of choice, I would advice you to make the project as software-neutral as possible. Even if it is open-source, Blender can also "lock" you in some of its specific features. The principal being for me that Blender is mesh-based, which is its strength (virtually anything is possible and modeling in Blender is the fastest thing that ever existed in the 3D world) but would be very counter-current to try to adapt into a complex intelligent objects system that modern BIM requires. I think the last part of what you wrote is very correct and the most important: Identify worflows and tools needed, then gather all existing tools, and identify missing pieces. I suppose you would need more than that to make an attractive kickstarter project, but I believe you know what you are doing. Is @digido_3d the twitter account of your project?