Categories:
-
3d 96 articles
-
animations 16 articles
-
architecture 47 articles
-
blender 98 articles
-
bédé 19 articles
-
techdrawing 24 articles
-
freecad 190 articles
-
gaming 1 articles
-
idsampa 8 articles
-
inthepress 8 articles
-
linux 57 articles
-
music 1 articles
-
nativeifc 31 articles
-
opensource 267 articles
-
orange 4 articles
-
photo 16 articles
-
projects 35 articles
-
receitas 176 articles
-
saopaulo 18 articles
-
sketches 163 articles
-
talks 25 articles
-
techdrawing 24 articles
-
textes 7 articles
-
trilhas 3 articles
-
urbanoids 1 articles
-
video 47 articles
-
webdesign 7 articles
-
works 151 articles
Archives:
-
2007 22 articles
-
2008 32 articles
-
2009 66 articles
-
2010 74 articles
-
2011 74 articles
-
2012 47 articles
-
2013 31 articles
-
2014 38 articles
-
2015 28 articles
-
2016 36 articles
-
2017 41 articles
-
2018 46 articles
-
2019 59 articles
-
2020 18 articles
-
2021 20 articles
-
2022 7 articles
-
2023 25 articles
-
2024 15 articles
Yes. FreeCAD is a slow application, made for precise detailing. When you start a project with no idea, and need...
Commenting post 115: Yes. FreeCAD is a slow application, made for precise detailing. When you start a project with no idea, and need to go fast (you don't know if the project will succeed, you need to watch how much time you spend on it), you better stick with something that allows you to quickly explore many iterations (start from idea 1, try a bit further, becomes 1a, 1b, then you see it doesn't go anywhere, go back and start idea 2, etc...)
This would be highly unefficient in FreeCAD. But Blender is perfect for that kind of task, and allows you to go very fast between these different versions, keeping what's good in one, testing additional ideas, etc.
Basically Blender and FreeCAD represent two different, opposite but both indispensable sides of architecture work... For me you cannot work without one of these sides, and often, trying to do both in one process (like most BIM apps try to do), is loosing some of your freedom. Nowhere else you'll have the freedom and power that a simple mesh modeler like Blender or Sketchup can offer. The whole issue, is how to transfer things from one side to the other, during the project development.
But that is the whole difficulty of doing architecture: How to transform your genial but abstract primary idea into a final concrete, limited, buildable result...